3D Printing System




Introducing the new Dimension FDM Elite Printer!
The University of Michigan 3D Lab operates a rapid prototyping system that is available to our users and allows for the creation of physical prototypes from almost any computer model. The 3D printing process can build objects of any complexity and may be used to produce tangible forms of
- mechanical parts
- models of molecular structures
 
- architectural designs
- educational models with moving parts
 
 
- terrain models
- molds for casting applications
 
 
- art work
- medical models from CT and MRI data
 
 
- and more...
 

Description

The parts are built at high accuracy from a starch or plaster powder and have reasonable strength. Durability and surface quality can be enhanced through various post processing techniques.

A part is created in subsequent layers by binding a starch or plaster powder according to the geometry of the part's cross-section that is being calculated for each layer.

The animation at right illustrates the process. The so-called "feed piston" on the left contains the powder reservoir. Powder is moved in thin layers to the "build piston" on the right where a printing head applies the binder.

1. For each layer, a "plow" moves powder from the feed piston to the print piston where it is spread as a thin surface layer.

2. A print head distributes or "prints" binder solution onto the loose powder layer, thereby, forming the cross-section. Where the binder is deposited, the powder is glued together. The remaining loose powder supports the part as it being printed.

3. When a layer is completed, the feed piston is elevated and the build piston is lowered slightly. A new layer of powder is spread over the previous cross-section. The process is repeated until the build is complete.

4. At the end of the process, the build piston is raised and the remaining loose powder is vacuumed away, revealing the completed part. The left-over powder is recycled and can be used for subsequent printing jobs.



For a quick design review, parts can be left raw. To improve strength and durability, the finished part can be infiltrated with various materials.

Other post-processing techniques include: sanding; painting; dipping the part in wax; infiltrating with a resin, epoxy or urethane; coating with plastic or metal; and more. Currently, the 3D Lab uses resin and epoxy for most jobs.

We have made available a timelapse video (~84MB) in .avi format of the Z310 building the model at left, as well as a Powerpoint presentation: Rapid Prototyping in Education and Research on the process.
 
 

Specifications

Model
ZPrinter 310 from Z Corporation
Supplier
EMS - Engineering & Manufacturing Services, Inc.
Build Volume
10" x 8" x 8" (254mm x 203mm x 203mm)
Layer Thickness
user-selectable at print time: 0.003"-0.010"
(0.076-0.254mm)
Build Speed
4 layers per minute (1½ vertical inch per hour on average)
Print Head
1 Hewlett Packard print head/ monochrome
Material plaster, ceramic, or starch-based powders, relative to final application
Colour
white monochrome

 

Model
Spectrum Z510 from Z Corporation (on right)
Build Volume
10" x 14 " x 8" (254mm x 356mm x 203mm)
Layer Thickness
0.0035"-0.080" (0.089-0.203mm)
Build Speed
4 layers per minute (1½ vertical inch per hour on average)
Material
plaster, ceramic, or starch-based powders, relative to final application
Colour 24 Bit
 

 

Model
Dimension FDM Elite
Build Volume
200mm x 200mm x 300mm
Layer Thickness
0.178mm
Build Speed
~9hr/3cm in Z, XY dep.
Material
ABS plastic
Colour white monochrome

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Usage
The printer's control software accepts parts defined in STL format (Stereolithography Interface Format) or as VRML files (Virtual Reality Modeling Language).

Most CAD and geometric modeling systems allow to export a part's description in either STL or VRML format. If your modeling system does not support these formats as an export function, we can probably help. Please contact us.

Parts need to be defined as solid models, i.e., the data set must clearly define the geometry that is filled with material and the geometry that is empty (like cavities). In VRML, all surfacs must be defined in a way that fully encloses a volume (to be filled with material). Surfaces with no thickness cannot be processed.

Before printing, we can scale the object to the desired final size according to your specification. If the final size does not fit into the build volume (10"x8"x8"), we can subdivide the part, print the sub-parts individually, and glue the pieces together at the end.

Since a major part of the printing cost is determined by the amount of powder consumed (solidified by the binder), you may consider modifying your computer model by creating cavities or making walls thinner (if applicable). For example, printing a solid cube is very expensive. Creating a cavity inside the cube and, thereby, printing only the walls with a reasonable thickness will reduce the cost significantly. However, there must be a way to get the unused powder out of the final part, either by modeling an opening in the bottom wall or by removing the bottom wall of the cube completely.

To shorten the printing time, we will orient a part for minimum vertical height. This allows for finishing the part with a minimum number of print layers. Each vertical inch requires approximately 40 minutes of print time. "Flat" parts can be printed faster. We can also place smaller parts inside the empty spaces of other parts or nest several parts into a compact arrangement. All parts are then printed together in one building cycle. Care must be taken, however, to make sure that parts can later be separated easily and are not accidentally enclosed by other parts.

The cost for printing a part is a function of the amount of material consumed (total volume of solid geometry), of the print time and labor. We can calculate this data before we print and provide an estimate. If we need to manually prepare your computer model for printing, we will charge for additional staff time. The UM3D Lab can currently accept cash, check or short code for payment. Pricing for non-UofM clients is matched to local industry standards, in accordance with UofM policy.

The UM3D Lab provides support service for the University of Michigan community, and engages in advanced projects with industry. If you have RP or 3D scanning needs that we cannot meet (for material type, size, turnaround time or other reasons) please see the below list of service companies.

3D Rapid Prototyping Huntington Beach CA 3D Printing http://www.3drp.com
Alchemy Models Phoenix AZ 3D Printing http://www.alchemymodels.com
Met-L-Flo Chicago IL SLA and FDM http://www.met-l-flo.com
Advanced Prototyping Rochester Hills MI SLS http://www.rpquote.com
JonaTek Livonia MI SLS http://www.jonatek.com
Red Eye RPM Eden Prairie MN FDM Plastic RP http://www.redeyerpm.com
 
 
Gallery


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